Newly Added


New Games added to LiQD BoardGames

Last Updated: Friday, June 5, 2020

1) Inventure Quest
Inventure Quest
A challenging create-your-own RPG, like D&D but with no dungeon master or dice. ...

2) Lasgidi Rats
Lasgidi Rats
Tile placement to lead hungry rats through underground tunnels to safety in Lasgidi. ...

3) Dinosaur 1944
Dinosaur 1944
Control a squad of WW2 soldiers who must defend their camp from rampaging dinosaurs! ...

4) Discover Omaha
Discover Omaha
Tour the "City with a Future" in this roll-and-move game. ...

5) L'Aigle: Napoleonic Rules
L'Aigle: Napoleonic Rules
Divisional-Corps level Miniature Rules, French Revolution & Napoleonic period. ...

6) Taro vs Sweet Potato
Taro vs Sweet Potato
You need to help Taro or Sweet Potato line up and lead them to win the war. ...

7) The Path of Initiation
The Path of Initiation
Players use Hermetic Principles to solve Life Lessons and ascend the Tree of LIfe! ...

8) Taro Paradise
Taro Paradise
Farmers need to utilize resource and tools to make the combo to plant Taro. ...

9) Wizard x Wizard
Wizard x Wizard
Wizards can use their own 15 kinds of spell and equipment to fight with others. ...

10) Above the Horizon
Above the Horizon
A narrative solo adventure through the mountains known as the Roof of the World. ...

11) コタツのなかからでたくない (I don’t wanna leave kotatsu)
コタツのなかからでたくない (I don’t wanna leave kotatsu)
Staying warm inside. Chores must be done; the reward? Satsuma oranges! ...

12) Bluff
Bluff
Trick-taking for two, with bluffing ...

13) Card Buluch
Card Buluch
Yahtzee-style push-your-luck with cards ...

14) Times Table Trio
Times Table Trio
Learn multiplication tables in a Rummy-style game ...

15) Superpuzzle
Superpuzzle
Classic simultaneous puzzle-solving for children ...

16) Wizards of Aeydor
Wizards of Aeydor
Play safe and you WILL get few Crystals, but the brave are rewarded with a lot more. ...

17) Marvel Battleworld Battle Ball
Marvel Battleworld Battle Ball
Work together to free your favorite Marvel heroes from the mysterious Thanostones! ...

18) Marvel Battleworld
Marvel Battleworld
Work together to free your favorite Marvel heroes from the mysterious Thanostones! ...

19) Tlaczani
Tlaczani
The Royal Game of Ur meets Patolli in a mix of running and resource gain/loss. ...

20) Roll For Omaha! 1944
Roll For Omaha! 1944
Storm Omaha Beach by yourself in this Solo WW2 strategy game. ...

21) バック・トゥ・ジ・アース (Back to the Earth)
バック・トゥ・ジ・アース (Back to the Earth)
Launching satellites, let's explore nearby planets -using magnet fun! ...

22) Life is Rolling Stones
Life is Rolling Stones
Some childhood dreams. Some life choices you will make... others just happen. ...

23) Brigadier '38 Jolly Sporting Wargame Rules for A Very British Civil War
Brigadier '38 Jolly Sporting Wargame Rules for A Very British Civil War
A set of skirmish rules for 15-28mm. From althistory alternative history wiki- In May 1937, King Edward VIII of the United Kingdom married Wallis Simpson. The marriage to Wallis was not recommended by Stanley Baldwin, the British Prime Minister; and Edward refused to abdicate. This marriage left the British government, and most of the people, alienated; and hatred for King Edward and Queen Wallis rose. In January 1938, a protest by Dockyard workers in Liverpool was brutally crushed by the army; and violent clashes began across the country; between the Kings troops and those of several ...

24) Robot Wars: The Game
Robot Wars: The Game
(From the box) Robot Wars is the spectacular action-packed BBC TV series that has captured the imagination of millions through its dramatic set, extraordinary fighting machines and its exciting and unpredictable gladiatorial combats. Now you can re-create all the excitement and features of the Robot Wars show in your own home with the Robot Wars Game. Roboteers begin by building their robots, allocating their hard-won resources to their robots' speed, power and maneuverability ... complete their robots by adding weapons, and the draw is then made to determine who battles who. The selected robots take up their positions in the war zone, ready ...

25) Corda
Corda
Corda is a tricky puzzle for one or more players using rhombs. The rhombs show vines. As a solo puzzle, the player tries to connect the 48 rhombs, which have thick branches or thin vines on their edges, into one continuous picture. As a competitive game, 35 or 36 tiles (depending on the number of players) are dealt out among the players. The remaining tiles are placed openly on the table. Each player now tries to connect his/her tiles into one picture. Players can take turns taking tiles from the table. A player who took a tile is allowed to put one ...

26) Lützen
Lützen
Experience the historical battle of Lützen during the thirty years' war 1632. ...

27) Combat
Combat
The object of Combat is to occupy enemy headquarters or capture all the enemy soldiers. A spinner is used for movement and escape and capture decisions. In more detail, this is a strategy game for two players. The theme is from the Second World War War, as was the TV series from which the images on the cover of the game were taken. The playing is simple ,you control 6 soldiers and you move them through the game board by spinning the game's special wheel. There are also at your disposal "order cards" that either can help you or cause you trouble. ...

28) Napoleon
Napoleon
Part of Pelikan's classic Buchkassette series, Napoleon is a lightly-themed two player wargame with checkers-like movement rules. ...

29) Leyte: Return to the Philippines, October 1944
Leyte: Return to the Philippines, October 1944
Part of the Island War quadrigames which included standard rules for each game as well as exclusive rules for each game in the series. Leyte covers the US invasion of Leyte on October 1944. ...

30) A Thunder Upon the Land: The Battles of Narva and Poltava
A Thunder Upon the Land: The Battles of Narva and Poltava
Before Hitler. Before Napoleon. Another European strong-man invaded Russia… and came to grief. He was Charles XII of Sweden. In later years, they would call it “The Great Northern War.” Whether the blame can tagged to Swedish expansionism or Peter the Great’s desire for that warm-water capital city and “window on Europe,” the clash was a seemingly inevitable clash over who would own what in northern and eastern Europe and what shape Poland would take (if any). When the war started, it resembled something Frederick the Great would face, a “everyone against one country” conflict that saw Russia joined by Denmark/Norway ...

31) Mapominoes: Africa
Mapominoes: Africa
It's like dominoes but with maps, as you build a continental map by connecting countries that share a common border. Stay one step ahead of your opponents, as you race to be the first player to play all your country cards within the confines of your available table space, and win the game. Can be combined with other games in the Mapominoes family to create a larger game. ...

32) System 7 Napoleonics
System 7 Napoleonics
System 7 Napoleonics is an extension of miniatures wargaming with printed counters substituting for the miniature figures. The scale is 1"=40 yards. One "strength point" (the equivalent of a single miniatures figure) represents 20 infantry, 20 cavalry, 10 artillery crewmen or two guns. Infantry counters are 1¼" wide (50 scale yards), with 10 counters typically comprising a regiment. Turns are notionally about an hour each. The system is based on GDW's Fire & Steel rules (1"=25yards), with modifications for the distance scale and features such as stacking that are impossible with figures. GDW published 15 counter sets, ...

33) Verti-Go
Verti-Go
Can you balance all your cards? Test your nerves with this game of equilibrium as you build out a tower of cards, trying not to knock any of them down. You'll be on the edge of your seat as you slide, angle and hitch your cards in over 10 ways to win. Be the first person to get rid of all your cards or you can keep playing until the entire tower crashes. For family fun on the go, take the game anywhere in the easy to store reusable VERTI-GO can which doubles as the base for the game. ...

34) Les Aigles
Les Aigles
Les Aigles is a French Napoleonic miniature game set at the battalion level. The rules are pretty standard for a Napoleonic miniature game of the era: semi-simultaneous game sequence, written orders, lots of tactical factors to take into account. The game was published in two version, a boxed set with scenery elements to cut and build, as well as the standalone rulebook. The rulebook featured both English and French rules on the same page, as was the case for other Jeux Descartes wargames like Guet-Apens (the translation was made by Hector A. Cornejo). Expanded by Les Aigles: supplément numéro 1 ...

35) Invasion: Pearl Harbor
Invasion: Pearl Harbor
What If the Japanese Invaded? (IPH). It’s a low-to-intermediate complexity, strategic/operational-level, alternative history wargame of the campaign that could've resulted had the Japanese decided to launch an amphibious invasion of Oahu at the same time as their historic air raid. The game is intended for two players, one commanding the Japanese and the other commanding the US forces. The game system is focused so as to present the ground-commanders’ views of the campaign. Aero-naval operations – though certainly important in play – are presented more abstractly than would be the case in a design centered on those aspects of the ...

36) Brain Connect
Brain Connect
Get your brain back on track! In Brain Connect, you need to quickly slide and connect your thoughts in the right order, then be the first to complete the correct action to win. It's a race to see who can think and act the fastest! These sliding puzzles have sixteen different starting and stopping points, so creating a clear train of thought is always a new challenge. —description from the publisher ...

37) Small Warehouse
Small Warehouse
A 2-players card-placement micro game, only 20 cards. Every card is consist of 6 squares, and there'll be 3 to 5 merchandises in a combination of 2 or 3 kinds on a card. Players place one merchandise card per turn into their own placing zone, until each player has 8 cards in their placing zone, then scoring points. Players check with their own placing zone: Each merchandise that has a block contains at least 4 squares will be scored, the point is equal to the number of squares of biggest block multiplied the number of blocks. ...

38) Deckscape: Demo
Deckscape: Demo
Deckscape: Demo is a promo scenario with 10 cards on a sheet to cut out. Deckscape is a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. —description from the publisher ...

39) My First Bananagrams
My First Bananagrams
Bananagrams is a Scrabble-like game without the board that's much like Pick Two!, but without the letter values. In the regular game, using a selection of 144 plastic letter tiles, each player works independently to create their own "crossword". When a player has incorporated all of their letters in their crossword, all players take a new tile from the pool. When all the tiles are gone, the first player to use up all the tiles in their hand wins. By contrast, My First Bananagrams has 80 lower-case letters and 13 dual-letter combo tiles that players use in multiple activities and minigames. ...

40) Verdun: A Generation Lost
Verdun: A Generation Lost
Hoping to bring a decisive conclusion along the Western Front despite the mud-and misery-filled trench deadlock, German General von Falkenhayn launched an attack from which the French could not retreat, and would prove costly for them to defend. The goal of the German offensive was the historic and symbolic city of Verdun. The German attack used new weapons such as poison gas, fighter airplanes to clear the skies of enemy observation planes, and a massive collection of artillery to devastate the defenders and obliterate the extensive French fortifications. The offensive was meant to inflict staggering casualties upon the defenders that would ...

41) Belisarius: The Byzantine Empire Strikes
Belisarius: The Byzantine Empire Strikes
Belisarius is a wargame simulating the era of the Byzantine or Eastern Roman Emperor Justinian (527-564 AD), in which one of his generals, Belisarius, rose to prominence. Justinian’s reign saw the Byzantines reconquer much of the West from the barbarians who had precipitated the Fall of Rome in the prior century. Belisarius is a two player game. The Empire player controls the forces of the Byzantine Empire and its allies. The Barbarian player controls various barbarian and insurgent forces, as well as the Persian Empire. Each player’s forces are represented by military units and Stratagem markers. Players must use a combination ...

42) Aeronef: Victorian Science Fiction Flyer Combat Rules
Aeronef: Victorian Science Fiction Flyer Combat Rules
Aeronef is an exciting game of Victorian Science Fiction aerial combat using 1/1200th scale miniatures. The quick and simple mechanics of Aeronef allow players to easily control up to half a dozen airships at once and provide a fast moving, yet challenging game. ...

43) Colorku
Colorku
ColorKu is a high-quality wooden board game based on the popular Sudoku puzzles. It uses 81 wooden marbles in nine distinctive colors placed on a 9" x 9" wooden grid to solve puzzles. The board is solid wood and 13½" x 13½". The game comes with 104 puzzle cards, but it can be used to solve any Sudoku puzzle. ...

44) Ball's Bluff
Ball's Bluff
Highly playable tense game that requires managing managing reinforcements as the key. ...

45) Fallout Shelter: The Board Game
Fallout Shelter: The Board Game
Vault Dwellers compete to become the Overseer of their Vault. ...

46) Leipzig 20
Leipzig 20
The Battle of Nations - 14-19 October, 1813 Napoleonic 20 #16 (Germany 20 #7) What began at the Battle of Dresden and continued to unfold on battlefieds across the German States including Kulm, Dennewitz, Grossbeeren, Gorlitz, and the Katzbach River, have all led up to this. Four Allied nations, and their four armies are converging on Napoleon’s Grande Armée as it falls back to its supply base at Leipzig. More than a half-million soldiers will stand and face eather other over these fateful days, which are now yours to command in this epic installment of VPG's venerable Napoleonic 20 series. The Battle ...

47) Trajan: Ancient Wars Series
Trajan: Ancient Wars Series
Trajan: Ancient Wars Series, by award winning designer Joseph Miranda, is a two-player or multi-player wargame that combines, expands and updates four strategic-level Roman era titles published previously in Strategy & Tactics. Joseph worked mightily to update/consolidate the rules, add individual and campaign scenarios, and add a half sheet of new counters (otherwise, the map and counters are from the original print runs). The four games are: Trajan, Roman Civil War, Caesar in Gallia and Germania. Redone rules and tables, along with a new tactical "Battle Board" option, are included. Additionally, this expansion presents 140 new counters, along with 11 new scenarios ...

48) Dingo's Dreams: Kickstarter Edition
Dingo's Dreams: Kickstarter Edition
Dream Companions was a kickstarter bonus for Dingo's Dreams, adding extra challenge. ...

49) Dragon Gyas
Dragon Gyas
Bring down your opponent's giant, whether through direct attack or minion stealth. ...

50) Blood Red Skies: British Ace Pilot – "Pick" Pickard
Blood Red Skies: British Ace Pilot – "Pick" Pickard
Unassembled & unpainted 1/200 Mosquito aircraft miniature with stat cards ...

51) Red Fred
Red Fred
Try to bid precisely, but you never know what will be led ...

52) 535
535
It's a climbing game. Single card, same number, sequence. Score the most points, win! ...

53) Skirmish '90: Modern Wargames Rules 1915-2005
Skirmish '90: Modern Wargames Rules 1915-2005
Rules designed to deal with small unit actions between 1915 and 1995. Aimed at Platoon or company level with limited air and armour support. They use non-linear ground scale, varying from 1:400 at short distances to 1:2000 at the maximum envisaged distance. In effect accentuating the role of small-arms & other infantry weapons. Turns are simultaneous and in general the order set out in the Bound should be followed. Reaction rolls are there to make the unit leaders the centre of the ...

54) Alpina
Alpina
Each player has a tourist and a party of 3 guides and 7 shooters. There is also a poacher and a stage coach for each player. The goal of the game is for the tourists to reach one of two summits in enemy territory. The task of the party is to help their own tourist and prevent the opponent tourist to reach his goal. The different game pieces have different methods to move or to take prisoners: Tourist: move and take: 1 step in any direction. If the Tourist is threatened, he may take the place of one of his guides or ...

55) INKALAM
INKALAM
THE STORY High in the mountains, the realm of Inkalam is known for its fertile cornfields, herds of vigorous llamas, and the beauty of the lacustrine cities. But it’s especially his messengers’ guild, the Chascis, which makes it so famous. GOAL OF THE GAME Inkalam's prosperity depends on the quality of the messages transmitted by the Chascis. You will have to ensure the messages get delivered during a long day, from dawn to sunset. GAME PLAY The first player rolls the 3 dice, chooses one and puts it aside. Then all other players can choose one of the values presented by the 2-remaining dice. Each ...

56) Shitty Mechs
Shitty Mechs
A Roll & Write, for 3 - 6 players, about designing and fighting your very own (sh*tty) mechs. Each player draws their very own Mech before rolling dice to power it up and throw down with friends. All that's needed is two dice per player, a pen or pencil each and a copy of the Mech Design Document. Also available in the Files Section, if you want something more family friendly - Rubbish Mechs ;it's the exact same game, just without the big and clever swearing - you can even use the same Mech Design Document! ...

57) Bomber Boys
Bomber Boys
Bomber Boys is a dice rolling and dice allocation game with a WWII theme. You are managing the crew of an Allied aircraft during a series of air operations. To win, you have to complete each of the given missions, and each mission ends with a target that you have to bomb for a major victory. The game comes with five missions of progressive difficulty, and gameplay is based on a combination of decision making and luck. Description from Solitaire Times website ...

58) Waimea Wipeout Surf board Game
Waimea Wipeout Surf board Game
The world's first realistic surfing board game. Featuring the surf photography of Brian Bielmann, the game board and box are covered with magazine quality surf photos, making looking at the game almost as enjoyable as playing it. Roll a 10-sided die and execute the take off, drop and tube of waves on the north shore of Hawaii. If you make it past the barreling tube, you can execute a variety of maneuvers to accumulate points in search of the perfect 10. Additional surf break charts are also available to localize your Waimea Wipeout experience (not included). This is the game ...

59) Meta
Meta
Meta is an abstract game and in Italian it means goal. The term is also used in rugby to indicate the objective of a team: to make a meta. As in rugby, a player's goal is to bring a piece to a meta square on the opposite side. The board is a grid of 64 squares, plus 4 meta squares in the 4 corners. Each player has 8 pieces and 2 arrow-pieces. These 2, like head-prop in rugby, are powerful, but only pieces can make a meta! —user summary ...

60) Edge of Tomorrow (All You Need Is Kill): The Board Game
Edge of Tomorrow (All You Need Is Kill): The Board Game
Earth is under attack and its up to you or you and your team to find and stop the Omega. Every day you die to only fight the same battle over and over again but with the knowledge of what is to come. Acquire the skills, weapons and knowledge to survive and you can find the Omega, stop the loop and save the day. Edge of tomorrow is 1 to 4 player Deck building, exploration and memory game. Using some core deck building mechanics and putting a twist on exploration games, Edge of tomorrow brings alive the idea of not only ...

61) Faction Fighters
Faction Fighters
A storm of Power Orbs mysteriously rains on the world. Lead a team of creatures in card power combat to claim valuable treasures and powerful Orbs. Activate abilities with perfect timing to crush the competition and become the area champion! A game of Faction Fighters takes place at one of four unique area deck locations: Starfall Fields, Gem Hollow, Doomsday Bay, or Shard Peak. Compete each round for an event card by having the highest total strength of fighters. Simultaneously play a fighter to scout the field, then either choose to bolster with additional cards or hold back for future rounds. ...

62) Bite and Write: The Treaty of Rodentia
Bite and Write: The Treaty of Rodentia
This game is part of the Rodentia universe, the board game, where rodents have united and managed to expel predators. In Bite & Write after the times of war against wolves and foxes, the council of leaders is supporting the Treaty of Rodentia. Using a dice game, the lands obtained after triumphing are distributed. By painting the map we represent the forces of our rodents positioning and controlling areas of the map, commanded by their leaders, as they face the sneak attacks of the few wolves that still venture into Rodentia to cause terror. —description from the designer ...

63) Clean Family
Clean Family
In Clean Family, players help their families to get what they need in the time of pandemic. There is a virus outbreak and no cure yet. Government issues lockdown and everyone should stay at home to contain the spreading. Players need to help their Dad, Mom, Brother, Sister, Grandpa and Grandma get what they need. They will have to go to the market to get the items and draw them on their grid and then assign them to each Family member. Clean Family is a simple flip and draw game for 1 to 4 players. The game is played over a series ...

64) Murder on the Cards
Murder on the Cards
Murder on the Cards is a quick play card game for 2 to 6 players that combines dark humour with the silly extremes of everyday irritants. Each player is dealt 6 random Save Yourself cards and a Life Card at the start of the game, to be used against the To Your Demise Card scenarios that are presented on each turn. There are also To Your Demise cards that rely on a player's wit and luck alone. The Save Yourself cards counteract the various To Your Demise scenarios, but a player needs the correct Save Yourself card to survive, and if ...

65) SlingPuck
SlingPuck
Pass all the pucks through the center gate to the opposite side! The rapid-shot gameplay makes pass the puck a hit at birthday parties, game night, camping trips and more so the whole family can unplug and enjoy hours of fun. Choose your opponent and face each other. Place 5 pucks on each side of the board and You are ready to go! Start slinging the pucks with the elastic band as fast as possible to your opponent's side. Win by clearing your board completely! —description from the designer ...

66) Rus'
Rus'
Rus' is set somewhere in Russia during the 'Time of Troubles.' The king has fallen, but has left no one to take his place! This sparks interest in even the poorest people of Rus'. As a peasant in this game, each player works their way up the classes to gain royalty in hopes of taking over the kingdom. This is a 2 - 4 player game that plays in about 45 minutes. It's a secret identity building game. Not like your ordinary secret identity games. You will claim to be whatever character you please (carry out their ability) and build up ...

67) Revelations
Revelations
Revelations is the new version of the adult stand-alone sequel to Feelinks. After the success of Feelinks, the first adult party game with the emotions as a theme comes back with a more powerful rule. Revelations is fully cooperative and plays in about 30 minutes for 2 to 8 players. While never being rude or inappropriate, this sassy game presents over 300 situations intended for adults and teenagers over 16. During a game, you: Pick a card and choose a situation to read. Choose the emotion that matches how you feel ...

68) Interceptor
Interceptor
Two corrupt politicians need to exchange messages and dirty money while two investigators try to intercept their actions and publish them in the international media. Winner of Button Shy's 18 identical cards challenge, Interceptor is a game for 4 people in pairs that will sit facing your partner. The cards have two sides: money or message. Players must place one of their 5 cards with one side forward and make a pre-arranged secret code for their partner to place the same side forward. Corruptors should try to avoid investigations by placing the opposite side that their opponents put, while investigators want to ...

69) Competition between provinces
Competition between provinces
Before the events of Who wants to be president? the country enjoyed a stable economic situation, so the president has promised a substantial contribution for the governor to carry out the best management in his province. To do this they will compete to show who is the best at administering their gobernor´policies. The oldest player roll all the dice. Starting with him, and continuing with the rest of the players in a clockwise direction, he must choose one dice, withdraw it and write it down in whatever government policy you want. When the round is over, the player on your right ...

70) Conspiracy Theories!
Conspiracy Theories!
Conspiracy Theories is a card game that challenges players to link conspiracies into theories to bring disclosure to the world! DRAW CONSPIRACY CARDS to simulate the endless hours of research required to become acquainted with the evidence. GROUP BY CATEGORY: Study the Conspiracies to discover the hidden web linking them together by Category. FORM A THEORY: Link 3 or more Conspiracies and play the Leading Theory. BUMP THE LEADER: Bump the Leading Theory by producing even more evidence. Use SMEAR ...

71) The War for Heaven and Earth
The War for Heaven and Earth
The War for Heaven and Earth is a board game that pits the forces of Light versus the forces of Darkness. Players battle upon a huge map of Earth (Gaia) and move between the continents via Ports. Players begin with an Ascended Master who creates Magicians and Knights who must all work to 'align the territorial planes' in Body, Mind & Spirit. Players employ Strategy Cards and can simultaneously combine attacks from many squares upon one or more Planes, resulting in the potentially massive gain or loss of Energetic Units. Players who control the greatest number of 'fully aligned' Territories when the ...

72) The Spiritual Path
The Spiritual Path
The Spiritual Path is a boardgame of Spiritual Ascension uniting the Paths of Science, Religion, Philosophy & Occult Mysticism. Players work to balance Coin of the Realm as they ascend the 3 Planes (Physical, Astral & Mental) while gaining 'knowledge & experience' upon many different Paths. Players will encounter challenges on LIFE Cards, including rare Magic and Siddhi cards, as well as the Teachers of the Middle Pillar, Crisis Points, Dark Nights of the Soul and more. Players who are able to open all 9 Petals in the Egoic Lotus are free to walk the Rainbow Bridge and win the game! —description from the ...

73) To The South: The Honshu War, 1950-53
To The South: The Honshu War, 1950-53
The Honshu War, 1950-53 (HW) is a two-player, low-to-intermediate complexity, strategic simulation of the war that could have resulted had Japan ended up divided between Communist and US occupiers at the end of World War II. The Soviet player is mainly on the offensive, attempting to win the game by seizing key objectives within the territory of the Western-allied Republic of Japan. At the same time, though, the situation allows for – and at times demands – the launching of sharp counteroffensives by the United Nations player. Each hexagon on the map represents 25 miles (40 kilometers) from side to opposite ...

74) Nordwind 1945
Nordwind 1945
Game covers operation Norwind, the last major German offensive operation at the western front during World War 2. The goal of the offensive was to break through the lines of the U.S. Seventh Army and French 1st Army in the Upper Vosges mountains and the Alsatian Plain, and destroy them, as well as the seizure of Strasbourg. If it'd happen, Germans planned to continue their attack on the rear of the American 3rd Army. Additional scenarios pictures French attack on Colmar and American counterattack after the failure of the German offensive. Game uses WB-95 system, regiment-scale, with American, French and German (regular ...

75) He Hemetera Thalassa, Mare Nostrum
He Hemetera Thalassa, Mare Nostrum
He Hemetera Thalassa, Mare Nostrum A quick playing set of fleet action level Ancient naval rules covering the period 2000BC to 900AD, allowing large scale battles such as Salamis, Actium and the battles of the Peloponnesian and Punic Wars to be completed in a couple of hours or less. They have been written with 1/2400 scale models based in groups or stands, with each stand representing 5 to 10 ships. A range of suitable 3D models are available for free download to accompany the rules. Bookkeeping is minimal, using simple markers to indicate ship damage and crew casualties. Data for over 30 ...

76) Blood Red Skies: Air Strike!
Blood Red Skies: Air Strike!
Blood Red Skies: Air Strike! is a rules compendium that presents all of the rules from the original Blood Red Skies starter set and adds many new ones suitable for expanded air operations: ground and sea targets, bombing, strafing and torpedo attacks, defensive flak and terrain. Jet aircraft are introduced with the MiG Alley expansion and there is additional guidance for historic and competitive play. The book includes seven entirely new scenarios for Blood Red Skies and re-presents the five existing ones to bring them in line with the new rules and player feedback. —description from the publisher ...

77) Fruits
Fruits
Fruits is a game in which we must combine memory and agility to eat the best fruits in the galaxy. At the beginning you will not know the location of the best fruits, but the actions of the dice will provide valuable information that you must remember during the course of the game. In each turn we will roll the custom die and we will have to perform the action indicated by the die, we will eat the fruit of another player, show one of our fruits, be the fastest to put our hand on the central card, ... at the ...

78) Three Kingdoms of modern Asian Naval battles
Three Kingdoms of modern Asian Naval battles
Issue game of Game Journal #74. Designed by GJ ghost team. Covering the possible Naval battles among China, Japan and South Korea in near future. Rule is somewhat easier than Fleet series of VG but similar in several aspects. Featuring 5 scenarios from Takeshima, Senkaku, to a campaign. 1 turn is from 16 hrs to 3 days depending on scenario. One named counter for primary ships. One full-map One rulebook One playaid You must prepare several dice for easier combat resolution —user summary ...

79) Bad Guy Nonsense
Bad Guy Nonsense
Bad Guy Nonsense is a unique strategic family card game where you compete to capture fantastical BAD GUYS. It features wild pop culture-rich artwork on large OVERSIZED glossy linen cards making it unlike anything else that has come before. You’ll need all your wits and gaming skills to employ BOUNTY HUNTERS, BANDITS, BURGLARS, HEROES, MONSTERS, and a WITCH to capture high-value BAD GUY targets. Battle your opponent to steal their captures while defending your own. The goal of the game is to score points by capturing the most Bad Guy Cards before the deck runs out. You'll need to get the right ...

80) Neocity 2081
Neocity 2081
This game was attached to the ioGioco 7 magazine. The evil boss Karl Blueyes organizes illegal futuristic motorcycle races every Saturday night, thus fueling his profitable round of illegal business. In the improvised arena that uses city streets, the champions of the two most feared urban gangs, the Wheels of Judgment and the Gods of Atomic Speed, face off. During the race, the two drivers try to put the opposing motorcycle at gunpoint using the light tracer. Who at the end of the race will have scored more tracers on the other bike will be the winner! To move his motorcycle, the ...

81) Cardtropolis
Cardtropolis
"Super Heroes gather, the clock has struck midnight and Cardtropolis is under attack! Led by fearsome bosses like Penny 2020, Sister Blister, and The Machine, these Super Villains along with their loyal Minions are taking over midtown. The citizens' hopes rest with you. Your task is to use Super Heroes, Sidekicks, and Specials to capture all of the Super Villains, Minions, and a Crook or two along the way. The safety of Cardtropolis is in your hands!" Welcome to Cardtropolis, a Super Hero themed card game where players are tasked with capturing the city's most powerful Super Villains. Capture them outright by using Super Heroes ...

82) Ares VS Athena
Ares VS Athena
This game was attached to the ioGioco 16 magazine Peloponnesian War: Sparta and Athens face off in a clash. Ares and Athena, patron deities of the two city-states, direct the strategies of their respective sides by communicating with the forces on the battlefield through the souls of the deceased warriors. But this time, even the gods took the field ... and the clash will be more epic than ever! In this game the armies of Athens and Sparta face each other. The pawns move on a squared battlefield. But there is also another squared board, the realm of the dead, where the souls of warriors ...

83) Hit the Deck!
Hit the Deck!
A 2 Player abstraction of a Ship Battling game using a standard 52 Poker Card Deck of Cards. Poker Hands are resolved as 3-Card Poker. Playable with Optional Rules which bring the game to a whole nother level! Played on a 3x3 Map grid, Players, otherwise known as Captains, place Cards down as Ships, called Card Ships, and use combinations of Poker Hands as attack and defence. Captains proceed in this tug-of-war like fashion, until they occupy all Enemy Portside Seazones, which refer to their initial deployment zones. If should there be a tiebreaker, the side with more occupied Enemy Seazones wins, ...

84) Bacchematica
Bacchematica
This game was attached to issue 11 of the ioGioco magazine. The forest is full of juicy berries and fragrant fruits. Each animal, sniffing the air, listening to the rustle of the leaves and calculating the best routes, tries to reach the richest bushes. But other gluttons target the same succulent fruits. We must hurry, before someone faster blows us under the nose, or better to say under the muzzle, our favorite acorns or the red strawberries. Each turn you draw a bush tile characterized by a value (its position in the woods) and two mathematical operations. Then you turn a "track" ...

85) Dirty Highlights
Dirty Highlights
This game was attached to the ioGioco 8 magazine. The race has just ended but some fraudulent directors are not interested in telling the truth. Everyone is in the pay of a different team and tries, with still images, forward and rewind, to mount a summary of the race that gives greater visibility to the team for which he works in secret. The game board represents the last section of the circuit, and is divided into squares. The cars are three-dimensional and are moved in turn by each player following precise rules (the machines move one or two squares only orthogonally and ...

86) The Island of Treacherous Treasure
The Island of Treacherous Treasure
The Island of Treacherous Treasure rewards players who can mix caution and daring. Decide how long to build the strength of your adventurer party as you explore the coast and gain vital information on the treacherous treasures, timing your expeditions into the island's heart to grab the treasure from under your rivals' noses. As you explore the island you'll reveal traps and monsters and the treasures they guard. Build and upgrade your party from the game's 13 unique adventurer cards, mixing their skills and strengths to give yourself an edge in your dangerous quest. Once all the treasure has been plundered you'll discover ...

87) Construction Sight
Construction Sight
Construction Sight is a roll & write game based on the logic puzzle Skyscrapers by Masanori Natsuhara. Draw each building in your new city center using the roll of 3 dice as its width, depth and height, in any order. Each of the park benches around the city challenges you with the goal of how many buildings you want to be visible, one behind the other, along a line of sight from that bench to the city. —description from the designer ...

88) Vela
Vela
Vela is a Brazilian game about the minings of Minas Gerais state. You control 3 miners the will go underground and face the dangers of the mine, such as explosions and earthquakes and also monsters, all in order to Brin precious minerals to the corporation that controls the mine. In your turn you can make up to 4 actions, including move, dig the mine, buy and use action cards. Every time you dig, you reveal a tile that show some kind of effect. Could be nothing, could be a precious material, and could be a danger situation. Your goal is to collect the ...

89) Libertadores
Libertadores
Libertadores is an area game in which one player takes the side of the Royalist and the other plays the Patriot side. It can be played with medium scenarios or whole campaign. The players activate all the forces they want on the map and try to increase their force by production. The scenarios are won by objectives and VPs. —user summary ...

90) L.O.L. Surprise! Shuffle Card Game
L.O.L. Surprise! Shuffle Card Game
Any L. O. L. Surprise fan will love this Shuffle club board game! In this ttly awesome game, use the electronic LED action wheel and move spaces, perform actions and gather the members of your L. O. L. Surprise! club. Flashing lights, fast rounds and random moves make this game a surprise every time you play. GR8, right! ? Plus, L. O. L. Shuffle Club comes with four awesome L. O. L. Surprise! balls. It’s, like, it’s almost 2G2BT! —description from the publisher ...

91) Monopoly: Rivals Edition
Monopoly: Rivals Edition
It's the Monopoly game that has 2 players going head-to-head in a battle to buy properties, get rich, and win! In this Monopoly Rivals game, players choose their token and move around the board buying, selling, and auctioning off properties. Community Chest cards and Chance cards add to the suspense as players try to own all the properties on the board or bankrupt their opponent. This two-player Monopoly game takes less time to play than the classic Monopoly game. It's a great choice for a play date, a rainy day activity, or anytime your kids want a fun game to ...

92) Belaad: The Land of Swords and Quills
Belaad: The Land of Swords and Quills
In the golden age of Islam, many Scholars arise and amaze all in the land with their inventions and discoveries. Meanwhile The Kingdom who has just discovered the power of knowledge, starts to intrigue these Scholars in order to strengthen the monarchy and profit more from ruling the land. But The People who notice the intentions of the Sultan and his subjects, confront The Kingdom and struggle to help these Scholars. In the midst of the dispute between The People and The Kingdom, a sect called The Hashashin (The Assassins) has risen. They believe that power is the root of ...

93) Okko: Oni Hunters
Okko: Oni Hunters
Okko – Oni Hunters is a two player cooperative game. During a 45 minutes game, you will be a hero striding through the lands of the Pajan Empire, looking for clues in order to discover the Oni hidden within the court of the Shogun. Prepare for investigations, fights and epic journeys in your quest to restore order in the lands of Pajan with our heroes! But beware, make sure to fulfill your mission quick before the forces of darkness corrupt all human hearts forever... At the beginning of the game, each player chooses a Hero who seems fit to complete the mission and beat ...

94) Capturez Tito! Operation Rösselsprung 1944
Capturez Tito! Operation Rösselsprung 1944
Operation Rösselsprung 1944 features the first phase of the operation led by the airborne troops of the SS-fallschirmjäger battalion 500 to eliminate Tito. This game system, developed for the Raid series, is designed for solo play; the artificial intelligence automatically manages the Yugoslav actions while the player manages the German actions. The map represents a series of points, between one and several hundred metres apart. A game turn equals 2 day time hours and 5 night time hours; the scenario begins at 6.00 on 25 May 1944 and finishes at 12.00 on 26 May for 12 game turns. The front side of ...

95) Hegemony: Struggle in the Middle East
Hegemony: Struggle in the Middle East
Middle East Struggle is a card-driven board game of geopolitical conflict simulation of actual events. Players represent the three regional powers in the contemporary Middle East: Iran, Israel, and Saudi Arabia. They compete for influence on the region’s map while maintaining internal cohesion and securing support from world superpowers. Card play covers all the tools available: intrigue, covert operations, extreme ideologies, oil, propaganda, technology, espionage, and proxy wars. Four scenarios, one for each decade since the Iranian Revolution, plus a Campaign Game covering 1979 to present are included, plus a tutorial game of the events of 1978-1979 to assist new players in learning ...

96) Battle for Germany: Deluxe Edition
Battle for Germany: Deluxe Edition
Battle for Germany Deluxe Edition - The Destruction of the Reich, Dec.1944-May 1945. This will be an update of the several previous editions. It will retain the original map, counters, and rules with a graphic update and enlargement to a full-size game board and larger counters. New content includes optional rules and counters from the 1995 DG edition and various MOVES articles and other sources (as the counter limit allows). —description from the publisher's website ...

97) Carnegie
Carnegie
Carnegie was inspired by the life of Andrew Carnegie who was born in Scotland in 1835. Andrew Carnegie and his parents emigrated to the United States in 1848. Although he started his career as a telegraphist, his role as one of the major players in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream. Andrew Carnegie was also a benefactor and philanthropist; upon his death in 1919, more than $350 million of his wealth was bequeathed to various foundations, with another $30 million going ...

98) Spellbounce
Spellbounce
Spellbounce is a cross between a word game and a tennis game. It is played on a board representing a tennis court with numbers along the service court lines and letters along the base and side lines. To serve a player places their piece on a lettered space and a ball token on a number on the opposite service court line. They also place a letter disc along the net. A number and a letter die are rolled to determine the result of the shot, but generally the receiver will play a second letter disc. This procedure is repeated although starting ...

99) Clue Quest
Clue Quest
In Clue Quest players have hands of nine letter cards with which they form words. This is done one at a time; the active player plays cards face-down to form a word and then gives a crossword-style clue to it. The other players then have to guess the word. When someone thinks they know the answer they announce this and then the other players have a short amount of time to also get it. (Guesses are written down.) All players with the correct answer score. The active player scores points based on the number of letters in the word, with a ...

100) Checkmath
Checkmath
Checkmath is an abstract game played on a 10x10 board with spaces numbered from 1-100. Each player has a set of 10 pieces numbered 1-10. Players set up their pieces on the opposite ends of the board and take turns moving one piece forwards by one row. A piece can only move to a space which is a multiple of its number, but it can move to any such space in the next row (adjacency is not a factor). (In the first version of the game, and possibly others, the "10" pieces were numbered "10/11" and could move to multiples of ...



Tags: